Asheron's Call 2 - Project Pelops

Asheron's Call 2 - Project Pelops News
Weekly: Picture PDF Print E-mail
  
Friday, 22 August 2008 04:05
Rawr!!!

Beware of Tonkzilla!
Last Updated ( Friday, 22 August 2008 04:11 )
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Weekly: Dev blog PDF Print E-mail
  
Wednesday, 13 August 2008 18:32
Soulrifts current blog about the early development of the AC2 emu is a signifcant enough series that it is part of the weekly content.

So for this week read up on his post and enjoy!

Last Updated ( Thursday, 14 August 2008 00:18 )
 
Resurrecting the Dead, Part 3 PDF Print E-mail
  
Wednesday, 13 August 2008 18:20
This marks the third article in the Resurrecting the Dead series; a list of the previous articles may be found here. In the last chapter, I covered the roots of the AC2 Emulation Project and the research done to prove that the project was feasible. In this edition, I will cover one of the biggest steps taken towards a functional server: sending our own authentic packets. Before we dive into a very technical topic, lets get some general background on how the AC2 protocol works...

Last Updated ( Wednesday, 13 August 2008 18:49 )
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Weekly: Lore continued PDF Print E-mail
  
Friday, 08 August 2008 17:25
I emerged from portal space finding myself in Cragstone, I felt a little dizzy not quite used to the turbulence of portal space. I stood almost in disbelief, trying to wrap my mind around these turn of events.  What shocked me more is the once still nexus was active with life again. There was an empty chest on the ground that I’m certain wasn’t there a few months ago. I sat and stared at the nexus and again pondered this thought. So for months on end there was nothing barren empty wasteland. As beautiful as Osteth is, it had become a barren wasteland. A tribute to the history of the endless battles that took place ten thousand years ago up, to the time line that felt like was just a few months ago.
Last Updated ( Friday, 08 August 2008 17:30 )
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Dev Chat Part 1 PDF Print E-mail
  
Thursday, 31 July 2008 18:59

 <overlord-home> holy crap...  Programming an ac2 serverside emulator for dummies....  they really do have every subject :P
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<soulrift> can anyone decrypt a string for me?
<soulrift> hmm nm its probably not a string :P
<soulrift> well crap, I just found some string of bytes that are common in all of these packets
<soulrift> and I have no idea what they mean
<ancaritha> maybe it means baby jesus loves you?
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Last Updated ( Thursday, 31 July 2008 22:59 )
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